m5stack-avatar
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This is the complete list of members for m5avatar::ToonEye2, including all inherited members.
BaseEye(bool is_left) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | |
BaseEye(uint16_t width, uint16_t height, bool is_left) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | |
center_x_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
center_y_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
computeEyelashBaseWaypoints(float &tip_x, float &tip_y, float &bottom_x, float &bottom_y, float &medial_x, float &medial_y, uint16_t eye_lash_width, uint16_t eye_lash_height, uint16_t eyelid_lateral_x, uint16_t eyelid_bottom, uint16_t eyelid_width, uint16_t eyelid_height) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | protected |
computeEyelidBaseWaypoints(float &medial_x, float &medial_y, float ¢er_x, float ¢er_y, float &lateral_x, float &lateral_y, uint16_t eyelid_width, uint16_t eyelid_height, uint16_t eyelid_bottom) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | protected |
draw(M5Canvas *canvas, BoundingRect rect, DrawContext *ctx) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | virtual |
drawEyelash(M5Canvas *canvas) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | |
drawEyelid(M5Canvas *canvas) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | |
expression_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
gaze_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
height_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
iris_bg_color_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
iris_x_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
iris_y_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
is_left_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
open_ratio_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
overwriteOpenRatio() (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | |
palette_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
skin_color_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
update(M5Canvas *canvas, BoundingRect rect, DrawContext *ctx) (defined in m5avatar::BaseEye) | m5avatar::BaseEye | |
update2(M5Canvas *canvas, BoundingRect rect, DrawContext *ctx) (defined in m5avatar::ToonEye2) | m5avatar::ToonEye2 | |
width_ (defined in m5avatar::BaseEye) | m5avatar::BaseEye | protected |
~Drawable()=default (defined in m5avatar::Drawable) | m5avatar::Drawable | virtual |