m5stack-avatar
Loading...
Searching...
No Matches
m5avatar::ToonEye2 Member List

This is the complete list of members for m5avatar::ToonEye2, including all inherited members.

BaseEye(bool is_left) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2
BaseEye(uint16_t width, uint16_t height, bool is_left) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2
center_x_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
center_y_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
computeEyelashBaseWaypoints(float &tip_x, float &tip_y, float &bottom_x, float &bottom_y, float &medial_x, float &medial_y, uint16_t eye_lash_width, uint16_t eye_lash_height, uint16_t eyelid_lateral_x, uint16_t eyelid_bottom, uint16_t eyelid_width, uint16_t eyelid_height) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2protected
computeEyelidBaseWaypoints(float &medial_x, float &medial_y, float &center_x, float &center_y, float &lateral_x, float &lateral_y, uint16_t eyelid_width, uint16_t eyelid_height, uint16_t eyelid_bottom) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2protected
draw(M5Canvas *canvas, BoundingRect rect, DrawContext *ctx) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2virtual
drawEyelash(M5Canvas *canvas) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2
drawEyelid(M5Canvas *canvas) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2
expression_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
gaze_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
height_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
iris_bg_color_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
iris_x_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
iris_y_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
is_left_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
open_ratio_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
overwriteOpenRatio() (defined in m5avatar::ToonEye2)m5avatar::ToonEye2
palette_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
skin_color_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
update(M5Canvas *canvas, BoundingRect rect, DrawContext *ctx) (defined in m5avatar::BaseEye)m5avatar::BaseEye
update2(M5Canvas *canvas, BoundingRect rect, DrawContext *ctx) (defined in m5avatar::ToonEye2)m5avatar::ToonEye2
width_ (defined in m5avatar::BaseEye)m5avatar::BaseEyeprotected
~Drawable()=default (defined in m5avatar::Drawable)m5avatar::Drawablevirtual